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Optimize runtime 2d selection box#98984

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scgm0 wants to merge 1 commit intogodotengine:masterfrom
scgm0:Optimize-runtime-2d-selection-box
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Optimize runtime 2d selection box#98984
scgm0 wants to merge 1 commit intogodotengine:masterfrom
scgm0:Optimize-runtime-2d-selection-box

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@scgm0
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@scgm0 scgm0 commented Nov 9, 2024

Make the 2d select box not change width with canvas scaling.
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After:
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@scgm0 scgm0 requested a review from a team as a code owner November 9, 2024 07:18
@AThousandShips AThousandShips added this to the 4.x milestone Nov 9, 2024
@YeldhamDev
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This is not the right way to fix this, as this will make the line look too thin if the canvas isn't scaled.

@Repiteo
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Repiteo commented Dec 15, 2025

Superseded by #111700, thanks for your contribution!

@Repiteo Repiteo closed this Dec 15, 2025
@Repiteo Repiteo removed this from the 4.x milestone Dec 15, 2025
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4 participants